Project Title

EDGE Issue #358 Cover

Project Synopsis

To celebrate the launch of turn-based FPS - Lemnis Gate, I had the wonderful opportunity to design a lenticular cover for EDGE Magazine.

Project Client

Frontier Developments, Ratloop Games

Project Contribution

Print Design, Unreal Engine Capture

Lemnis Gate centres on an innovative time-loop mechanic where you play five 25-second turns on the same map, your previous selves becoming “ghosts” if shot, and returning to corporeal form should you take out the killer. It’s a concept we encapsulated for our EDGE cover, which segues between states depending on the angle at which it’s viewed.

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Chaos Gate: Daemonhunters

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Tom Clancy's The Division 2